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Baba Yaga


Baba Yaga was a group project done during my 2nd year of university inspired by the old Russian fairytale with the same name. Baba Yaga is a frightening people-eating witch that lives in the woods. She is often depicted as ugly, old and cruel, but also as a wise and sometimes helping character that rewards good deeds. The team decided to adapt the original tale and tell the story of a girl who, after getting mistreated by her family and running to the forest, finds Baba Yaga's hut and, with her help, gets revenge on her cruel relatives.

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The project went through both pre-production and production stages: we developed concept art, built storyboards and animatics, made several animation tests, and finally delved into modelling and animating it all. Personally, I was responsible for the final design of Baba Yaga, the assembly of the 3D model and its animation and I also worked on part of the assembly and compositing of the shots. Our aim was to finish a short film using digital cut-outs in a 3D environment. Unfortunately, due to the rise of the pandemic, the short film became impossible to finish, so we did a trailer instead. More about this project on my university blog:

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